Hello! I am a Finnish high school student and a software enthusiast who
likes to explore various areas in science and technology while making
projects based on what I've learned.
On this website, you can see some of my projects
and my blog where I write about whatever I'm interested
in or working on. The rest of my work can be found on GitHub.
The 0.4 version of Bevy XPBD has been released!
2023 has been a busy year. Let's Reflect!
Spatial queries, Bevy 0.11 support, improved scheduling, damping, gravity scale, better forces, locked axes, bug fixes...
A 2D and 3D physics engine based on Extended Position Based Dynamics (XPBD) for the Bevy game engine.
A website with interactive visualizations of various types of algorithms, like sorting and pathfinding algorithms. The entire project is primarily built with Rust using the Yew web framework.