This is my personal blog where I show my journey as a developer while exploring various science and technology topics that interest me.
Occasionally I may also make some #Devlogs and #Tutorials when I find a good topic.
Move-and-slide, joint motors, and BVH optimization
Bevy 0.18 support
Massive performance improvements, and overhauled forces and joints
Improved contact reporting, collision hooks, and many more collision detection updates
Reworked scheduling, transform interpolation, overhauled mass properties, and more
The next evolution of ECS-driven physics for Bevy
The 0.4 version of Bevy XPBD has been released!
Spatial queries, Bevy 0.11 support, improved scheduling, damping, gravity scale, better forces, locked axes, bug fixes...
Bevy XPBD 0.1.0 has finally been released on crates.io!